An escape room can be a great way for students to apply and practice mathematics they have learned. This article describes the development and implementation of a mathematical escape room with important principles to incorporate in escape rooms to help students persevere in problem solving.
Micah S. Stohlmann
Erell Germia and Nicole Panorkou
We present a Scratch task we designed and implemented for teaching and learning coordinates in a dynamic and engaging way. We use the 5Es framework to describe the students' interactions with the task and offer suggestions of how other teachers may adopt it to successfully implement Scratch tasks.
Students used a pinch of this (a 3D printer and geometry software) and a cup of that (various volume formulas) to complete a tiered task.
Stephan Pelikan, Anna F. DeJarnete and Stephen Phelps
A monthly set of problems is aimed at a variety of ability levels.
David A. Yopp and Jacob L. Ellsworth
Learn why generalizing is important but that overgeneralizing can be problematic.
E. Fanny Sosenke and Tala Councilman
A real-world problem about the cost of moving one's household from one city to another.
James Russo and Toby Russo
Math by the Month features collections of short activities focused on a monthly theme. These articles aim for an inquiry or problem-solving orientation that includes four activities each for grade bands K–2, 3–4, and 5–6. In this issue, teachers read the classic Dr. Seuss book The Sneetches and other stories with their class and get students to engage with these associated mathematical problems. The problems, many of which are open-ended or contain multiple solutions or solution pathways, cover a range of mathematical concepts.
Carolyn James, Ana Casas and Douglas Grant
Encouraging students to justify earlier as they attempt to solve an open-ended task can lead to greater understanding and engagement.
Kasandra Dickman and Laura Bofferding
This department explores a game used to help students learn about additive inverses, or “zero pairs.” Authors describe some common reasoning that students used while playing the game and provide activity sheets geared toward students in grades 5–7.
Courtney Starling and Ian Whitacre
Introduce your students to a fun and innovative game to encourage precise communication