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Micah S. Stohlmann

An escape room can be a great way for students to apply and practice mathematics they have learned. This article describes the development and implementation of a mathematical escape room with important principles to incorporate in escape rooms to help students persevere in problem solving.

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Erell Germia and Nicole Panorkou

We present a Scratch task we designed and implemented for teaching and learning coordinates in a dynamic and engaging way. We use the 5Es framework to describe the students' interactions with the task and offer suggestions of how other teachers may adopt it to successfully implement Scratch tasks.

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Sarah B. Bush, Richard Cox and Kristin Leigh Cook

Contributors to the iSTEM (Integrating Science, Technology, Engineering, and Mathematics) department share ideas and activities that stimulate student interest in the integrated fields of science, technology, engineering, and mathematics (STEM) in K–grade 6 classrooms. The authentic STEAM project described here was born of a critical need of one child in the community. Using the Design Thinking framework, a class of fourth graders embarked on what was arguably the most meaningful school project of their lives. We place an explicit focus on the M in STEAM.

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Hoyun Cho and Carolyn Osborne

Postscript items are designed as rich grab-and-go resources that any teacher can quickly incorporate into his or her classroom repertoire with little effort and maximum impact. A personal timeline provides a rich and relevant context this month for students' to investigate numbers and number relationships.

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Beth Bos, Lucy Wilder, Marcelina Cook and Ryan O'Donnell

The Common Core State Standards can be taught with Minecraft, an interactive creative Lego®-like game. Integrating Science, Technology, Engineering, and Mathematics (iSTEM) authors share ideas and activities that stimulate student interest in the integrated fields of science, technology, engineering, and mathematics (STEM) in K—grade 6 classrooms.

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Math for Real: The Top Speed for Humans

“when will I ever use this?”

Alessandra King

The running speed of athletes provides the real-life tie-in to this computation activity.

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Ji-Eun Lee

Prospective teachers explore Egyptian multiplication and Russian peasant multiplication to address the quantitative and qualitative relationships underlying these algorithms.

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Math for Real: The Battle of Antietam

“when will I ever use this?”

Allesandra King

This problem ties into real-life population estimates.

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Steve Leinwand, DeAnn Huinker and Daniel Brahier

This article provides an introduction to the six guiding principles for school mathematics and eight core mathematics teaching practices that appear in the new NCTM document, Principles to Actions: Ensuring Mathematical Success for All.

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Janet Sharp and Rachael M. Welder

Students notoriously struggle with division of fractions in 5 key areas. Hear what those 5 areas are and how recommendations address the limitations.