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Student Engagement with the “Into Math Graph" Tool

Amanda K. Riske, Catherine E. Cullicott, Amanda Mohammad Mirzaei, Amanda Jansen, and James Middleton

We introduce the Into Math Graph tool, which students use to graph how “into" mathematics they are over time. Using this tool can help teachers foster conversations with students and design experiences that focus on engagement from the student’s perspective.

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Using Scratch Programming to Explore Coordinates

Erell Germia and Nicole Panorkou

We present a Scratch task we designed and implemented for teaching and learning coordinates in a dynamic and engaging way. We use the 5Es framework to describe the students' interactions with the task and offer suggestions of how other teachers may adopt it to successfully implement Scratch tasks.

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If Only Clairaut Had Dynamic Geometry Tools

Hyewon Chang and Barbara J. Reys

Using Clairaut's historic-dynamic approach and dynamic geometry tools in middle school can develop students' conceptual understanding before they encounter formal proof in geometry.

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Quick Reads: Engaging Geometry Students through Technology

a good idea in a small package

Janet B. Andreasen and Erhan S. Haciomeroglu

Dynamic software is used to teach geometry, tying into the Common Core's Standard 5, “Use appropriate tools strategically.”

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Conceptualizing Mathematics Using Narratives and Art

Terri L. Kurz and Barbara Bartholomew

To support mathematical investigations, use this framework to guide students in constructing art-based and technology-based literature.

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Robots Bring Math-Powered Ideas to Life

Kasi C. Allen

A compelling contest motivates students and makes mathematics and STEM relevant.

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Pattern-block frenzy

Katie L. Anderson

Teachers share success stories and ideas that stimulate thinking about the effective use of technology in K–grade 6 classrooms. This article describes a set of lessons where sixth graders use virtual pattern blocks to develop proportional reasoning. Students' work with the virtual manipulatives reveals a variety of creative solutions and promotes active engagement. The author suggests that technology is most effective when coupled with worthwhile mathematical tasks and rich classroom discussions.

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Optimization: Old Dogs and New Tasks

Jennifer J. Kaplan and Samuel Otten

An optimization problem from a calculus class can be made accessible to algebra and prealgebra students. Are you smarter than a Welsh corgi?

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Math by the Month: Speedy Gonzales

Patricia O'Donnell and Amanda Frick

Do you remember clever, energetic Speedy Gonzales, “the fastest mouse in all Mexico,” one of the animated characters in the Warner Brothers Looney Tunes cartoon series? This month our “math by the month” activities, reminiscent of the spirited Speedy, will have your students calling ¡Ándale! ¡Ándale! ¡Arriba! ¡Arriba! (colloquial Spanish for “Come on! Hurry up!”) as they ask for more problem-solving scenarios based on this month's racing theme.

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Paint bucket polygons

Michael Todd Edwards and Suzanne R. Harper

Use photo editing software as a teaching tool to bring inaccessible polygon definitions within reach of your students' understanding.